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Commit ade9f4e7 authored by FrederickPi1969's avatar FrederickPi1969
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Add test for card manager

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import org.junit.jupiter.api.Test;
import java.util.ArrayList;
import static org.junit.jupiter.api.Assertions.*;
/**
* These testcases test behavior of many functions, includes
* 1. All functions in CardManager
* 2. Interaction between Game and CardManager
* 3. Player.{drawCards, playOneRound}
*/
class cardDealTest {
@Test
/**
* Test card manager can initialize 108 cards correctly
*/
void testInitialization() throws Exception {
CardManager cardManager = new CardManager();
assert(cardManager.getCardPile().size() == 108);
for (int i = 1; i <= 108; i++) {
assert (cardManager.getCardPile().contains(i));
}
}
@Test
/**
* Given n players, test behavior of initial deal, as well as behavior of draw pile
* dependencies: Player.drawCards, CardManager.*
*/
void testInitialDeal() throws Exception {
Game game1 = new Game(1);
for (Player p : game1.players) {
assert(p.getCards().size() == 7);
}
assert(game1.gameCardManager.numCardLeft() == 101); // 108 - 7
Game game2 = new Game(5);
for (Player p : game2.players) {
assert(p.getCards().size() == 7);
}
assert(game2.gameCardManager.numCardLeft() == 73); // 108 - 35
Game game3 = new Game(10);
for (Player p : game3.players) {
assert(p.getCards().size() == 7);
}
assert(game3.gameCardManager.numCardLeft() == 38); // 108 - 70
}
@Test
/**
* Test the behavior of Player.drawCards
* under the condition where draw pile is not enough to draw, should draw from discard pile instead
* case 1: completely draw from discard pile
*/
void testDrawFromDiscardWhenDrawNotEnough_Case1() throws Exception {
Game game = new Game(1);
Player player = game.players.get(0);
ArrayList<Integer> cards = player.getCards(); // direct reference to player's card
player.drawCards(game.gameCardManager.numCardLeft()); // get all cards in draw pile
assert(game.gameCardManager.numCardLeft() == 0);
// move 30 cards from players' to discard
for (int i = 0; i < 30; i++) {
int cardID = cards.get(0);
cards.remove(0);
game.gameCardManager.insertOneCardToDiscardPile(cardID);
}
assert(game.gameCardManager.numLeftDiscardPile() == 30);
// then drawCards
player.drawCards(4);
assert(game.gameCardManager.numLeftDiscardPile() == 26);
}
@Test
/**
* Test the behavior of Player.drawCards
* under the condition where draw pile is not enough to draw, should draw from discard pile instead
* case 2: partially from draw pile, partially from discard pile
*/
void testDrawFromDiscardWhenDrawNotEnough_Case2() throws Exception{
Game game = new Game(1);
Player player = game.players.get(0);
ArrayList<Integer> cards = player.getCards(); // direct reference to player's card
player.drawCards(game.gameCardManager.numCardLeft() - 2); // get 99 cards from draw pile
assert(game.gameCardManager.numCardLeft() == 2);
// move 30 cards from players' to discard
for (int i = 0; i < 30; i++) {
int cardID = cards.get(0);
cards.remove(0);
game.gameCardManager.insertOneCardToDiscardPile(cardID);
}
assert(game.gameCardManager.numLeftDiscardPile() == 30);
// 2 from discard, 2 from draw
player.drawCards(4);
assert(game.gameCardManager.numCardLeft() == 0);
assert(game.gameCardManager.numLeftDiscardPile() == 28);
}
}
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