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llvm
Hercules
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rarbore2
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A lot of misc. optimization work, notably parallelization of Rodinia CPU schedules.
Support >32 tiles in GPU backend.
Tweak some transformations.
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634e17e9
More parallelism for backprop
· 634e17e9
Aaron Councilman
authored
2 weeks ago
juno_samples/rodinia/backprop/src/cpu.sch
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@@ -42,12 +42,25 @@ let (outer, inner) = fork-reshape[[1], [0]](forward_input@outer_loop \ forward_i
let forward_input = outline(inner);
inline(backprop@forward_input);
// The first call to adjust_weights has total loop dimensions of 1 * 17, so not
// worth parallelizing (given that the body is trivial)
// The second call to adjust_weights has a total dimension of 16 * (input + 1)
// which is worth parallelizing, we'll do it by 16
inline(backprop@adjust_hidden, backprop@adjust_input);
let adjust_hidden = outline(backprop@adjust_hidden);
let adjust_input = outline(backprop@adjust_input);
fork-tile[16, 0, false, true](adjust_input);
let (outer, inner) = fork-reshape[[1], [0, 2]](adjust_input);
let adjust_input = outline(inner);
inline(backprop@adjust_input);
delete-uncalled(*);
const-inline(*);
simpl!(*);
fork-split(*);
unforkify(output_error, hidden_error, adjust_
weights
, forward_hidden, forward_input);
unforkify(output_error, hidden_error, adjust_
hidden, adjust_input
, forward_hidden, forward_input);
simpl!(*);
gcm(*);
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