Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
A
AI Chess Robot
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package Registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
jhur22
AI Chess Robot
Graph
5ff494f16369b54bd280033a92bf8e54cd98d73b
Select Git revision
Branches
1
main
default
protected
1 result
You can move around the graph by using the arrow keys.
Begin with the selected commit
Created with Raphaël 2.2.0
2
May
23
Apr
22
21
20
19
15
10
7
3
2
27
Mar
26
25
20
18
Feb
Some final comments and added some sources that can be found in my notebook as well
main
main
Cleaned up board_detector.py and added some comments
push new path find
Added difficulty, magnet test 10
Assume no castling (only 2 largest contours in diff). Also pushing test images
Revert "stockfish died for no reason"
stockfish died for no reason
IT WORKED and then camera died
Added some examples and hopefully fixed it
fixed another issue. always checks twice now
FINALLY IT CORRECTLY GIVES OCR A SECOND CHANCE AND CORRECTS FOR DIAGONAL LETTERS
Now waits for magnet arm to be done. Also pushing a robot test error
Cheating test (3rd vid recorded) and small fix to cheat detection
Changed how cheating works. Need to test if Jose's new arduino code works
Fixed special case in chess_ai, added orange and blue letter functionality
Testing with raspi. Everything is put in place, just needs to be tested. Also pushing orange and blue letters
adding planning
changes to dev port
GAME AND BOARD_DETECTOR WORK. Time for thorough tests on raspi
Fixed diff issue by only doing hough lines once and saving that (assuming board will not be moved). Also for loops are much more efficient now
Piece tests. Board_detector not working for some reason. CHANGE DIFF
STOCKFISH WORKING ON RASPI
LESS THAN 10 SECOND OCR PER MOVE
Fast on raspi (diff has been fixed mostly, just don't move chess board)
Path execution
Uploading path planning
Absolutely garbage code for difference checking between images that is actually working and faster than before cuz it skips some ocr
Commented easyocr section of board_detector.py
I'm dumb. gunnar en passant example works now
Photoshopped gunnar images to fix problem. Changed ocr parameter from 0.3 to 0.1. Made printing results nicer. Don't know why gunnar example doesn't recognize checkmate
I believe I fixed the issues with my fen string and Josh's code. It just worked on alt_game1 like 5 times in a row. Test more.
Played through ocr_alt_game1 correctly
Adding castling and en passant examples
board_detector code from Tuesday and updated game loop. Also pushing Josh's code and saved_FEN
ocr with text instead of painted letters
Small changes. Next steps are 1. testing the printed text and 2. incorporating Josh's code
A LOT of changes. Conditional based on whether PC is running code or raspi is, faster color detection, implemented OCR, and implemented color_array to FEN notation.
all letters rotated test images
all letters upside down test images
All letters upright test images
Loading