Merge Exit
-
PlayerCharacter's logic of throwing an item is changed. Now, the proper classes ofBP_IngredientorBP_Dishis spawned instead of a genericBP_Itemto supportExitLogic. -
Exitvisuals are added. - UI is changed to show the first dish you need to make every time you overlap with the exit. This will be changed in the future to show the complete recipe.
Edited by jizheng4