from enum import Enum, auto import copy class VehicleMode(Enum): Normal = auto() SwitchLeft = auto() SwitchRight = auto() Brake = auto() class LaneMode(Enum): Lane0 = auto() Lane1 = auto() Lane2 = auto() class State: x = 0.0 y = 0.0 theta = 0.0 v = 0.0 vehicle_mode: VehicleMode = VehicleMode.Normal lane_mode: LaneMode = LaneMode.Lane0 def __init__(self, x, y, theta, v, vehicle_mode: VehicleMode, lane_mode: LaneMode): self.data = [] def controller(ego:State, other:State, lane_map): output = copy.deepcopy(ego) if ego.vehicle_mode == VehicleMode.Normal: if lane_map.get_longitudinal_position(other.lane_mode, [other.x,other.y]) - lane_map.get_longitudinal_position(ego.lane_mode, [ego.x,ego.y]) > 0 \ and lane_map.get_longitudinal_position(other.lane_mode, [other.x,other.y]) - lane_map.get_longitudinal_position(ego.lane_mode, [ego.x,ego.y]) < 3 \ and ego.lane_mode == other.lane_mode: output.vehicle_mode = VehicleMode.Brake elif ego.vehicle_mode == VehicleMode.Brake: if lane_map.get_longitudinal_position(other.lane_mode, [other.x,other.y]) - lane_map.get_longitudinal_position(ego.lane_mode, [ego.x,ego.y]) > 10 \ or ego.lane_mode != other.lane_mode: output.vehicle_mode = VehicleMode.Normal return output