From ec158735b71e060c2c57cfc79a46d68cecf1f3cd Mon Sep 17 00:00:00 2001
From: sayanmitracode <sayan.mitra@gmail.com>
Date: Tue, 21 Jun 2022 14:16:42 -0500
Subject: [PATCH] cleaned up version of ball bounce

---
 demo/ball_bounces.py | 10 +++++++++-
 1 file changed, 9 insertions(+), 1 deletion(-)

diff --git a/demo/ball_bounces.py b/demo/ball_bounces.py
index 941302cf..455314ca 100644
--- a/demo/ball_bounces.py
+++ b/demo/ball_bounces.py
@@ -64,8 +64,16 @@ from dryvr_plus_plus.example.example_sensor.fake_sensor import FakeSensor4
 from dryvr_plus_plus.scene_verifier.sensor.base_sensor import BaseSensor
 
 if __name__ == "__main__":
-    ball_controller = './ball_bounces.py'
+    ''' Defining and using a  scenario involves the following 5 easy steps:
+        1. creating a basic scenario object with Scenario()
+        2. defining the agents that will populate the object, here we have two ball agents
+        3. adding the agents to the scenario using .add_agent()
+        4. initializing the agents for this scenario. 
+            Note that agents are only initialized *in* a scenario, not individually outside a scenario
+        5. genetating the simulation traces or computing the reachable states    
+    '''
     bouncingBall = Scenario()
+    ball_controller = './ball_bounces.py'
     myball1 = BallAgent('red-ball', file_name=ball_controller)
     myball2 = BallAgent('green-ball', file_name=ball_controller)
     bouncingBall.add_agent(myball1)
-- 
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